BArtisan.Thrusters.Helpers.Paths.BThrusterHelperPathMoveNodeAtTouch Class Reference
Inheritance diagram for BArtisan.Thrusters.Helpers.Paths.BThrusterHelperPathMoveNodeAtTouch:
Detailed Description
Detects the left Click or the first Touch (using the legacy Input System) and moves a PathNode to that position.
It was built for demo purposes to simulate the "touch to move a GO with animation". Remember that if the Actor finished its path (reached the last Node position in its path) you need to call the RestartPath function to resume its behavior (or fill the actorToTrigger property)
Member Data Documentation
◆ nodeToMove
BThrusterPathNode BArtisan.Thrusters.Helpers.Paths.BThrusterHelperPathMoveNodeAtTouch.nodeToMove |
The Node that will be moved at the cursor/touch position.
◆ actorToTrigger
BThrusterPathActor BArtisan.Thrusters.Helpers.Paths.BThrusterHelperPathMoveNodeAtTouch.actorToTrigger |
(optional) The PathActor on which to call RestartPath() after the node was moved.
◆ debugLog
|
inherited |
Enable to debug this component. Warning: it may result in CPU intensive debug messages (each frame).